The challenge for the player is to use lightspire to survive the waves of enemies, but above all to be radical. The only thing holding back the enemies is your Lichtspear, which was previously given to you by the god. It’s a cute, pink-colored throwing device that pierces, swallows, and decapitates enemies. God even gives you a spear to help you, as he claims that your blows are too weak.
You might expect Lichtspeer to task you with platform crossings, but in this fun little game, you get stuck in one spot before throwing glowing spears in the path of whatever comes your way. The gameplay itself is a lot of fun and you will enjoy throwing weapons in the face of your enemies.
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You start to really aim and feel cool as you take down enemies ruthlessly. While it may seem difficult at first to learn how to aim, suddenly you start to get used to how the throw works. Everything starts to look natural and sometimes you don’t even have to look to see if your shots come together.
When I first saw Lichtpeer’s gameplay, I was struck by the art style, but thought the game lacked polish. Everything Lichtspeer portrays with a damn fine visual style that exudes quality. Lichtspeer is a piece inspired by the neon lights of the 80s that the good old days of the game are proud of. Polish indie duo Lichthunds Lichtspeer are still a lot of fun, don’t get me wrong, but a lot of that fun comes from the aesthetic design, not the gameplay itself.
If you enjoy playing existing content to maximize your productivity, you will have a lot of fun with Lichtpeer. The javelin-throwing action game Lichthunds is inherently fun, but the game really shines when it starts to add wrinkles to the equation. For a game whose only control is the angle of the spear, Lichtspeer finds ways to add elements such as stage advancement and even dodge and parry. Regardless, the number of enemies and variations of Lichtspear will keep you on the lookout.
There is limited guidance on displaying the spear’s expected path, but when you enter an area you can start throwing a lightspear without actually looking at it.